Can we stamp chop parameters to have different animation for each copy?
I created an object, animated it's xform (sop level) and copied along a path in another object.
Then I created chop network (anywhere you like) fetched the animation, massaged and tried to stamp some parameter of that massage but it doesn't seem to work.
Do you have any clues? Can we copy stamp chop animation parameters?
Peter
Stamping chop animation?
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