Boolean cut geometry not applying material on a surface

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Hi everybody. I have a boolean subtracting from some geometry, and I'm noticing that the material is not applied to these surfaces that appear to have been created by the cut. Help would be much appreciated. The geometry network you see is inside a SOP Create.

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It applies materials—the cutting object's material to the newly created primitives.

The material is a string attribute on the primitives called shop_materialpath.
If you want to have your cutting primitives inherit the same path, use an
attribute transfer node before the bool and transfer the shop_materialpath
primitive attribute from your rose to your cutting mesh.

Cheers
CYTE
Edited by CYTE - Feb. 20, 2025 04:07:06
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Thanks very much CYTE! That makes sense.
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