Karma flickering between high poly and low poly mesh bug

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Hi,

I'm having an issue for a current project which is requiring me to re-render numerous frames. As you can see on the mesh of the bear and the environment, certain flickering artefacts can be seen.

No displacements are being used in this scene, let me know if you need to see the hip file.
I am working with Houdini 20.5.278



Thank you
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