Can someone explain to me the process of creating a splat map for ue4?
Thanks
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Houdini Engine for Unreal » Splatmap
- K-InSaNe-N
- 6 posts
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Houdini Engine for Unreal » UE4 Landscape
- K-InSaNe-N
- 6 posts
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And when I import the heightfield I get an error telling me that it cant save the layerinfoobjects
If I try to save the engine crashes
If I try to save the engine crashes
Houdini Engine for Unreal » UE4 Landscape
- K-InSaNe-N
- 6 posts
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Hello
When I export a heightfield to ue4 and set up a landscape material with layer blend and use the generated Layerinfo I thought it was supposed to use the mask to fill the lanscape but it fills the whole map with the textures I put in.
Is this just me misunderstanding how this works or am I doing something wrong?
Thanks
When I export a heightfield to ue4 and set up a landscape material with layer blend and use the generated Layerinfo I thought it was supposed to use the mask to fill the lanscape but it fills the whole map with the textures I put in.
Is this just me misunderstanding how this works or am I doing something wrong?
Thanks
Houdini Indie and Apprentice » Parameters
- K-InSaNe-N
- 6 posts
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Hi
Can someone help me with this problem I have. When I adjust the height of the barrel I want the lid to
stay close to the surface of barrel.
Thanks
Can someone help me with this problem I have. When I adjust the height of the barrel I want the lid to
stay close to the surface of barrel.
Thanks
Edited by K-InSaNe-N - April 5, 2018 11:55:56
Houdini Indie and Apprentice » Houdini Color Node
- K-InSaNe-N
- 6 posts
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Houdini Indie and Apprentice » Houdini Color Node
- K-InSaNe-N
- 6 posts
- Offline
Can anyone help me with why the colors are spreading to geo outside the specified group?
Thanks
Thanks
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