RedShift rslightdome 2.0 question

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In the previous rslightdome node to create a background colour for a scene, you could add a colour and set the density and Specular Scale to '0'.

To get the same effect in rslightdome 2.0, it is enough to set the diffuse to '0' in the Contribution section or should you adjust more?



RS_LightDome


RS_LightDome 2.0

Attachments:
RS_LightDome.jpg (484.7 KB)
RS_LightDome-2.jpg (504.7 KB)

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