I'm having trouble with Labs Unreal_Pivotpainter

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When I draw textures using Labs_Unreal_Pivotpainter, mysterious data appears in the top-left corner at (0,0), preventing the mesh from rotating properly.
The reference video I used didn't include this data.


I tried it in Houdini var 21/20.5/19.0.
If anyone knows what's causing this, I'd really appreciate your help.

Attachments:
スクリーンショット 2026-01-13 135250.png (109.0 KB)
スクリーンショット 2026-01-13 132804.png (9.2 KB)
スクリーンショット 2026-01-13 153004.png (6.5 KB)

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