Voronoi Fracture Pieces disappears in DOP

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Hi Guys,

i have a scene where i want to blow up a house.For this scene i have different constraint types in my Dop Network. The Problem is at the Frame where the explosion happend, all voronoi fracture pieces dissappears. When i look in the constraint settings, i see that by my cone constraint the angle attribute has the value -1.#IND. The same value has my hard constraint in the distance attribute.
I broke and delete my constraints with sops.Is that the problem ?

I really hope anybody can help me. I have know idea how i can fix that problem.
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Has no one any idea?
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Sounds like you may have some conflict issues with the NAME attrib.

It might be easier to debug if you post a scene file.
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