Tool's feature:
- Creating deep and shallow cracks.
- Horizontal or vertical stripes of your choice.
- Color visualizing on point color, it will save some time and will give better of the noise before applying it to the volume.
- Curvature generator, I consider it the most important part since it will give that rocky feel and amplify details. I should note here that this method was obtained from the odforce forum:
https://forums.odforce.net/topic/26380-vdb-curvature-flow/
- Materials and render settings prepared (Redshift).

As you can see in the video messing around with noise pattern and initial rock shape will give you endless variety of rock formations. I will keep updating the tool as soon as I find a better way to optimize it or if I figured a new way to create patterns.

Note:
Displacement generation will take sometime (1-2 minutes) depending on your machine, the good part is that it's multi threaded. In the video it's already cooked so you cant notice the delay.

Download:
https://www.patreon.com/posts/houdini-rock-24433856

Regards
Alaa Alnahlawi

Technical Director
Saudi Arabia

Greetings! My name is Alaa Alnahlawi, and I am a seasoned Post Producer / VFX Supervisor from Syria with over a decade of experience spanning multiple graphic design fields. I am passionate about my work, and I have a proven track record of delivering exceptional results that exceed client expectations. I look forward to connecting with fellow professionals and exploring new opportunities in the industry.



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