Looping Trail

Was having fun in Houdini an ended up with a small tool to make Looping Motion Trail. I'm just scratching the Surface but the Goal was to have a procedural Setup to create Trails from Moving source. Also I was looking to get a constant Vertex Count and automatic UVs to be able to import and Animate it inside a game Engine.
in UE4 :vimeo.com/177775738