Rig test and walk cycle animated in Houdini using APEX. From concept to fully-formed rig, I created this personal project at SideFX fully in Houdini through the stages of character planning, modeling, texturing in Copernicus, rigging in APEX, animating in APEX, and rendering in Solaris.

Animator
Toronto | Canada

VFX experience in layout, exploring animation in Houdini



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