The ship was modeled and UVed in Houdini. Textures were made in Substance Painter. Ocean, Whitewater, and Vellum simulations are Houdini. Everything is rendered in Mantra.

VFX Artist
Bozeman | United States

I am a recent graduate from the Savannah School of Art and Design with a BFA in Visual Effects seeking entry level employment within the visual effects or game industry.



COMMENTS

  • There are currently no comments

Please log in to leave a comment.