An ocean breach simulation project that I worked on while I was interning at SideFX and continued to develop after I left. Made using FLIP in Houdini and composited in Nuke.
Responsible for everything, except ship UV's and ship shading done by Naveen Sabesan, another intern at SideFX. He also came up with the name for the ship.
Credits
Rob Stauffer: Project Supervisor
Naveen Sabesan: Ship UV's & Shading
Special Thanks:
-Luca Pataracchia
-Rafael Santos
-Igor Zanic
-Gabriel Valdivia
-SideFX Software
-SCAD SDM Renderfarm
-Gridmarkets



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