Hola Houdini community...

This comes from a project I'm currently working on. It is about a medium on the detail barometer, so doesn't include things such as hinges and internal circuitry. There are a couple of minor snags if you are planning on getting up extremely close with the camera but holds up really well from almost every angle.

Modelled in Maya, Textured in Painter, Shading is mtlx and rendered with Karma XPU.

You can grab this model from Fab for the price of a coffee > > https://fab.com/s/89d708aec003

1 x Switchboard (.fbx)
1 x UDIM tile
2 x Texture sets
8k Textures
Nicely Organised UV's

Generalist
Devon | United Kingdom

I'm a passionate and personable 3d Generalist who is comfortable with almost all CG pipeline roles. I've worked in Animation for over 10 years now in different guises, and though I enjoy all aspects of animation and VFX creation, I'm particularly interested in Generalist roles within Environments or Lighting.



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