playing with vex and vop, for generating mask out of a simple terrain (Terrain from a simple noise in VOP). Trying to see what can be used and extracted in a video game dev environment...maybe turn this into a digital asset for generating far background geo in unity

Game Artist
Canada



COMMENTS

  • emmascott11 3 days, 8 hours ago  | 

    There is also a competitive aspect, even without direct multiplayer. Players often compare progress, level completion speed, or smoothness of movement with others.

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