Houdini Main Changelogs

21.0.427

Updated the behavior of Houdini's embedded help browser so that the address bar searches Houdini's internal help system rather than making a Google search for the keyword.

火. 7月 29, 2025
20.5.675

Fixed a bug that was causing the Houdini Engine for Unity/Unreal license to not be checked out when using Unity on MacOS.

火. 7月 29, 2025
21.0.427

Fixed an issue with pick walking in the APEX Animate state not working with multi-controls. After this fix pick walking will now work on motion paths.

火. 7月 29, 2025
20.5.674

Changed the Karma Background Plate LOP's shaders image inputs from string to image type for proper authoring to USD.

火. 7月 29, 2025
20.5.674

Fixed a bug in the RBD Car Follow Path SOP's DOP context mode where reducing oscillations ignored the speed limits when the option was enabled.

火. 7月 29, 2025
21.0.427

Added a toggle on the Autorig Builder SOP that allows/disallows to add new bind joits to the given input rig. Turning the option of can help to improve theinteractive performance for joint heavey skeleton iputs.

火. 7月 29, 2025
20.5.674

Fixed a crash that could be triggered when MaterialX material has displacement, or is applied to curve and surface geometries, in GL viewport

月. 7月 28, 2025
20.0.1146

Fixed a crash that could be triggered when MaterialX material is applied to curve and surface geometries

月. 7月 28, 2025
21.0.426

Fixed a crash that could be triggered when MaterialX material has displacement, or is applied to curve and surface geometries, in GL viewport

月. 7月 28, 2025
19.5.1419

Fixed a crash that could be triggered when MaterialX material is applied to curve and surface geometries

月. 7月 28, 2025
21.0.426

Fixed a bug where the ladder's offset wasn't adjusted.

月. 7月 28, 2025
21.0.426

Fix performance issue with the Character Blend Shapes SOP when there are animated weights that go between zero and non-zero.

月. 7月 28, 2025
21.0.426
  • Fixed a crash when enabling worklight shadows
  • Fixed non-default worklight modes not initialized properly, ifloaded from file as initial mode
月. 7月 28, 2025
21.0.426

Fixed bug in building render dependencies that could lead to exponential runtime performance.

月. 7月 28, 2025
21.0.426

Fixed a bug causing degrading performance within sculpt when the input topology were to change.

月. 7月 28, 2025
21.0.426

Fixed a bug where floating pane doesnt update to show the graph when pressing the edit button on the Apex Graph Node.

月. 7月 28, 2025
21.0.425

Improve area viewport area light with RT shadows enabled

日. 7月 27, 2025
21.0.425

Added console variable to control PCG logging.

日. 7月 27, 2025
20.5.672

Cryptomatte COP will properly decode mattes whose ids hash to INF, NAN, or subnormals.

土. 7月 26, 2025
21.0.423

Fix headlight not being added to LOPs scene with no lighting, when karma is active

金. 7月 25, 2025
21.0.423

Fixed a bug where LOPs bounding bog would be drawn as shaded, depending on Hydra configuration

金. 7月 25, 2025
20.5.671

Fixed a bug where incorrect transforms were applied to environment lights in the viewport

金. 7月 25, 2025
21.0.423

Fixed a bug where incorrect transforms were applied to environment lights in the viewport

金. 7月 25, 2025
21.0.423

Fix an OpenCL compile error that occurred in Vellum grain simulations with 64-bit P attributes.

金. 7月 25, 2025
20.5.671

Fixed a bug in the RBD Car Follow Path SOP which could incorrectly calculate the max speed on linear segments of the path. Computes v and w for the proxy geo when animation is enabled. Reduced oscillations in dynamic sim in some situations.

金. 7月 25, 2025