Houdini Main Changelogs

21.0.414

Fix an issue in the APEX Selection Sets with the "Apply Sets to Characters" actions not working properly when different characters have different rig names.

水. 7月 16, 2025
21.0.414

Fix the names of the controls on the Neck component to avoid double entries of the component name in the control name.

水. 7月 16, 2025
21.0.414

Added "Show Planar Dragging Paths for Translate Handles" preference to control whether planar drags of translate handles draw the additional rectangular path and corresponding delta text values. Default is on.

水. 7月 16, 2025
20.5.662

Fixed a bug in the Add Variant LOP in which the variant context options were being broadcast up through the first input, potentially leading to excessive cooking when multiple Add Variant LOP nodes appear in a chain.

水. 7月 16, 2025
21.0.414

Fixed a bug in the Add Variant LOP in which the variant context options were being broadcast up through the first input, potentially leading to excessive cooking when multiple Add Variant LOP nodes appear in a chain.

水. 7月 16, 2025
21.0.414

Fixed a bug within shot sculpt's handling of copied and pasted poses using joint space.

水. 7月 16, 2025
21.0.414

Fixed an issue where inputing a constant layer into a Python snippet would produce unexpected results.

水. 7月 16, 2025
21.0.413

Improved Houdini Launcher support for Linux distros such as Arch Linux that do not have init.d directories.

火. 7月 15, 2025
20.5.661

XPU: Fixed a bug where having more than one AOV with Nearest or Farthest pixel filter would cause all but one AOV to stop updating after the first pixel sample.

火. 7月 15, 2025
21.0.413

XPU: Fixed a bug where having more than one AOV with Nearest or Farthest pixel filter would cause all but one AOV to stop updating after the first pixel sample.

火. 7月 15, 2025
21.0.413

Fixes to mikkt normal map display in Vulkan viewport

火. 7月 15, 2025
21.0.413

Fixed bug with changing track selection when track is added.

火. 7月 15, 2025
21.0.413

Fixed a bug within shot sculpt preventing ids from being unique.

火. 7月 15, 2025
20.0.1133

When outputting a Value Clip that didn't have per-frame "active" entries, Solaris could generate invalid clip metadata with duplicate entries in the "times" array. Now we properly avoid creating these duplicates by skipping any "new" entries that match the start time of any existing entry.

火. 7月 15, 2025
20.5.661

Fixed a bug where Mtlx Invert node implementation for Color4 signatures had its input parameters swapped.

火. 7月 15, 2025
21.0.413

Fixed a bug where Mtlx Invert node implementation for Color4 signatures had its input parameters swapped.

火. 7月 15, 2025
20.5.661

Fixed a bug where wiring a color value into scalar emission parameter in standard surface shader would be interpreted as color instead of scalar.

火. 7月 15, 2025
21.0.413

Fixed a bug where wiring a color value into scalar emission parameter in standard surface shader would be interpreted as color instead of scalar.

火. 7月 15, 2025
21.0.413

Updated defaults in Karma Sky Atmospherics prim to match the values on the Karma Physical Sky LOP UI.

火. 7月 15, 2025
21.0.413

Fixed a bug in Shot Sculpt's handling of input changes.

火. 7月 15, 2025
21.0.413

Fixed a bug where diving from a LOP Network rendering with Karma inso a SOP network, then back to the LOP network would switch the renderer to Houdini VK. Now the LOP viewer returns to rendering with Karma.

火. 7月 15, 2025
21.0.413

Fixed a python error when deleting or creating a Curve3D COP with a compositor viewer pane active, and added an explicit error message when attempting to interact with the curve3d state in the compositor viewer.

火. 7月 15, 2025
21.0.413

Fixed a bug in the APEX Animate state's FBIK and Mirror tools where the tool would not work properly on characters that did not already have animation.

火. 7月 15, 2025
21.0.413

Fixed a bug with work item attribute evaluation in Copernicus networks not working properly when cooked using a ROP Image Output TOP node.

火. 7月 15, 2025
20.5.661

Fixed a bug with work item attribute evaluation in Copernicus networks not working properly when cooked using a ROP Image Output TOP node.

火. 7月 15, 2025