Houdini Main Changelogs
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21.0.407 | Fixed an issue with certain HUD settings being lost (such as the selection set HUD visibility) when exiting and re-entering the Autorig builder state. |
水. 7月 9, 2025 |
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21.0.407 | Fixed a python error in the APEX Animate state when switching from the ragdoll tool to the fbik tool. |
水. 7月 9, 2025 |
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20.5.655 | The glTF exporter will now export the Pricipled Shader's Opacity value to the alpha channel of the glTF material's baseColorFactor property. |
水. 7月 9, 2025 |
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21.0.407 | The glTF exporter will now export the Principled Shader's Opacity value to the alpha channel of the glTF material's baseColorFactor property. |
水. 7月 9, 2025 |
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20.5.654 | Fixes a bug in the Extract Instances LOP's action button which no longer allowed selection of nested instances. |
水. 7月 9, 2025 |
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21.0.407 | Fixed a python error regression that could occur when dragging and dropping components from the component catalog in the autorig builder state. |
水. 7月 9, 2025 |
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21.0.407 | Implement OpenCL blend shape support with sparse/dense data organization |
水. 7月 9, 2025 |
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21.0.407 | Fix mouse over highlighting of controls when in a split viewport. |
水. 7月 9, 2025 |
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21.0.406 | Fix pattern suggestion from viewport joint selection to be an apex pattern for the mirror exclude group on the Autorig Builder SOP |
火. 7月 8, 2025 |
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21.0.406 | Add a bypass toggle to the Autorig Component 3.0 SOP to give better control about which custom controls will be shown in the Autorig Builder component catalog and which wont. |
火. 7月 8, 2025 |
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21.0.406 | Make sure that the ikfk switch option on the foot component properly updates the toe controls |
火. 7月 8, 2025 |
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21.0.406 | It is now possible to specify the name of the parent control for pick walking in the APEX Animate state using the 'pick_walk_parent' property on the control in the rig. |
火. 7月 8, 2025 |
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21.0.406 | Autorig Builder SOP: Add warning when using in input entry and no input is connected. Add warning warning when matching a segment to the right side that mirroring will then not be supported. |
火. 7月 8, 2025 |
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20.5.654 | Added a load command to the HoudiniEngineSample to load any HDA given an absolute path instead of the default hexagona_lite HDA. Source code available here: https://github.com/sideeffects/HoudiniEngineSample. |
火. 7月 8, 2025 |
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21.0.406 | Update the control gadgets to perform faster on drag interaction for the animate state and the rig state |
火. 7月 8, 2025 |
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21.0.406 | Fix HDK headers for oneTBB usage |
火. 7月 8, 2025 |
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21.0.406 | Fixed an issue whree the Scene Graph Details pane would not always respect the "Panes Show Viewport Stage" preference. |
火. 7月 8, 2025 |
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21.0.406 | Fixed bug where cancelling a flipbook while the APEX animate viewer state is active caused the viewer state to exit. |
火. 7月 8, 2025 |
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21.0.406 | Force reparenting for the the foot setup in order to ensure a correct build. Make sure that the prefixes Left_* / Right_* properly work on the Autorig Builder SOP |
火. 7月 8, 2025 |
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21.0.406 | Allow the 'sidefx::nopickwalk' tag to be specified on controls in the rig graph to exclude the controls from pick walking in the APEX Animate state. |
火. 7月 8, 2025 |
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21.0.406 | Updated the macOS application, folder and file type icons. |
火. 7月 8, 2025 |
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21.0.406 | Fixed an issue in the APEX Animate state where pick walking to control groups would not properly open up the control group like when regularly selected. |
火. 7月 8, 2025 |
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21.0.406 | Fixed a bug with UV Flatten from Points that would modify UV attributes outside the specified operating group. Also added progress reporting. |
火. 7月 8, 2025 |
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21.0.406 | Fixed a bug with TOPs not properly storing/restoring large service memory limit values. |
火. 7月 8, 2025 |
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20.5.654 | Fixed a bug with TOPs not properly storing/restoring large service memory limit values. |
火. 7月 8, 2025 |