Houdini Main Changelogs

21.0.398

Fixed an issue with texture filtering in the hextiling VOP which might have causes shading discontinuities.

月. 6月 30, 2025
21.0.398

There was a bug in the parametrization of texture space in the hextile COP. The initial subtle skew and rotation has been removed and the space is now tiled correctly.

月. 6月 30, 2025
21.0.398

There was a bug in the parametrization of texture space in the hextile COP. The initial subtle skew and rotation has been removed and the space is now tiled correctly.

月. 6月 30, 2025
21.0.398

Update the root control offset behavior for daisychain autorig builder SOPs.

月. 6月 30, 2025
21.0.398

Backporting r507591 - Fixed bug caused by QT_AssetGallery's new constructor args taking a delegate and view. Apex's HUDs had instantiated the gallery with older args, causing a runtime error.

月. 6月 30, 2025
21.0.398

Update the root tags for the autorig builder components to match the new last root tags.

月. 6月 30, 2025
21.0.398

Updated the Limb dampening default from 0.01 to 0.001.

月. 6月 30, 2025
21.0.398

Added a Direct Edit parm to the Shot Load node, to set up the output stagesuch that the current active layer is the base unit layer.

月. 6月 30, 2025
21.0.398

Fixed an issue with the ONNX SOP and COP failing to load CUDA libraries in some cases on Linux.

月. 6月 30, 2025
21.0.398

Fixed an issue in the APEX Character Deformation display option where shapes with changing topology did not update correctly.

月. 6月 30, 2025
21.0.398

When displaying roles in the menu of OCIO color spaces, the list of roles is now picked up from the OCIO config (rather than being hard-coded).

月. 6月 30, 2025
21.0.398

When Karma is set to abort on missing texture maps, Karma will no longer try to load the image into an in-memory .rat texture.

月. 6月 30, 2025
21.0.398

When the SOP Import LOP imports nested packed geometry which contains absolute paths, these paths are now prefixed with the appropriate import prefix (for example, the parent packed primitive's path when importing as Xforms). Previously, the nested geometry was imported at the original absolute path which produced issues such as incorrect primitive hierarchies. This change does not affect the Unpack mode for packed prims, which imports the nested geometry at the current import prefix as if the geometry was not packed.

月. 6月 30, 2025
21.0.398

Changed the defaults of the dampening parameter on the multiik component from 0.01 to 0.001.

月. 6月 30, 2025
21.0.398

Fixed a bug where COP Action Button Viewer States did not refresh their inputs if the input layers were animated

月. 6月 30, 2025
21.0.398

Cryptomatte COP viewer state now supports animated layers. The state would not refresh its input when the frame was changed

月. 6月 30, 2025
21.0.398

Cryptomatte COP will now error out if the input is not 32bit as that isn't a valid cryptomatte.

月. 6月 30, 2025
21.0.398

Combined 'Dirty All Work Items' and 'Cook Output Node' buttons onthe Output Shot HDA into one 'Save to Disk' button.

月. 6月 30, 2025
21.0.398

Updated Shot Builder Context menu to reload available contexts each time it is opened, in order to pick up newly added units, etc.

月. 6月 30, 2025
21.0.397

Autorig Component SOP: Update the graph fuse control mapping preset to allow viewport control selections.

日. 6月 29, 2025
21.0.397

Delete properties and tags attributes from the rest skeleton from the Testgeometry Electra 2.0

日. 6月 29, 2025
21.0.396

Apex_Graph: Correct "Import SOP Nodes" button to handle default multiparms with non-default instance parms.

土. 6月 28, 2025
21.0.394

Fixed a bug in the Texture Mask Paint state that interferred with using shift-drag to smooth.

木. 6月 26, 2025
21.0.394

Added max joint scale parameter to layerfromcurves node.

木. 6月 26, 2025
21.0.394

Created custom drawable shapes for joints in FBIK tool. Added constants to control custom shapes and switch between default shapes and custom ones for debug.

木. 6月 26, 2025