Houdini Main Changelogs
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6.2.135 | The time needed to add operators loaded from complex OTL files has been significantly decreased. |
木. 2月 12, 2004 |
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6.2.135 | The time needed to add operators loaded from complex OTL files has been significantly decreased. |
木. 2月 12, 2004 |
![]() |
6.2.135 | The time needed to add operators loaded from complex OTL files has been significantly decreased. |
木. 2月 12, 2004 |
![]() |
6.2.135 | The time needed to add operators loaded from complex OTL files has been significantly decreased. |
木. 2月 12, 2004 |
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6.2.135 | When saving a custom subnet from the Type Properties dialog with the "Save Defaults as Initial Parameters" option turned on, Houdini no longer checks the top level node for references to external nodes. This should prevent some bogus warnings when saving the operator type. |
木. 2月 12, 2004 |
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6.2.135 | When saving a custom subnet from the Type Properties dialog with the "Save Defaults as Initial Parameters" option turned on, Houdini no longer checks the top level node for references to external nodes. This should prevent some bogus warnings when saving the operator type. |
木. 2月 12, 2004 |
![]() |
6.2.135 | When saving a custom subnet from the Type Properties dialog with the "Save Defaults as Initial Parameters" option turned on, Houdini no longer checks the top level node for references to external nodes. This should prevent some bogus warnings when saving the operator type. |
木. 2月 12, 2004 |
![]() |
6.2.135 | When saving a custom subnet from the Type Properties dialog with the "Save Defaults as Initial Parameters" option turned on, Houdini no longer checks the top level node for references to external nodes. This should prevent some bogus warnings when saving the operator type. |
木. 2月 12, 2004 |
![]() |
6.2.135 | When saving a custom subnet from the Type Properties dialog with the "Save Defaults as Initial Parameters" option turned on, Houdini no longer checks the top level node for references to external nodes. This should prevent some bogus warnings when saving the operator type. |
木. 2月 12, 2004 |
![]() |
6.2.135 | When saving a custom subnet from the Type Properties dialog with the "Save Defaults as Initial Parameters" option turned on, Houdini no longer checks the top level node for references to external nodes. This should prevent some bogus warnings when saving the operator type. |
木. 2月 12, 2004 |
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6.2.134 | opinfo -v will now print out an LSystems entire rule string, regardless of how long that is. |
水. 2月 11, 2004 |
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6.2.134 | opinfo -v will now print out an LSystems entire rule string, regardless of how long that is. |
水. 2月 11, 2004 |
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6.2.134 | opinfo -v will now print out an LSystems entire rule string, regardless of how long that is. |
水. 2月 11, 2004 |
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6.2.134 | opinfo -v will now print out an LSystems entire rule string, regardless of how long that is. |
水. 2月 11, 2004 |
![]() |
6.2.134 | opinfo -v will now print out an LSystems entire rule string, regardless of how long that is. |
水. 2月 11, 2004 |
![]() |
6.2.134 | opinfo -v will now print out an LSystems entire rule string, regardless of how long that is. |
水. 2月 11, 2004 |
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6.2.134 | Mixing vertex attributes and particles systems should no longer cause occasional crashes. |
水. 2月 11, 2004 |
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6.2.134 | Mixing vertex attributes and particles systems should no longer cause occasional crashes. |
水. 2月 11, 2004 |
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6.2.134 | Mixing vertex attributes and particles systems should no longer cause occasional crashes. |
水. 2月 11, 2004 |
![]() |
6.2.134 | Mixing vertex attributes and particles systems should no longer cause occasional crashes. |
水. 2月 11, 2004 |
![]() |
6.2.134 | Mixing vertex attributes and particles systems should no longer cause occasional crashes. |
水. 2月 11, 2004 |
![]() |
6.2.134 | Mixing vertex attributes and particles systems should no longer cause occasional crashes. |
水. 2月 11, 2004 |
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6.2.134 | Fixed a bug where a cone light with no projection maps would not properly clean up the openGL state. This was introduced when the multi-texturing support was added. |
水. 2月 11, 2004 |
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6.2.134 | Fixed a bug where a cone light with no projection maps would not properly clean up the openGL state. This was introduced when the multi-texturing support was added. |
水. 2月 11, 2004 |
![]() |
6.2.134 | Fixed a bug where a cone light with no projection maps would not properly clean up the openGL state. This was introduced when the multi-texturing support was added. |
水. 2月 11, 2004 |