Houdini Main Changelogs

4.9.510

cplane command now has a "-x" option that allows users to specify the x-axis direction of the construction plane (so that they can control the orientation around the normal.)

モン. 10月 22, 2001
4.9.510

cplane command now has a "-x" option that allows users to specify the x-axis direction of the construction plane (so that they can control the orientation around the normal.)

モン. 10月 22, 2001
4.9.510

cplane command now has a "-x" option that allows users to specify the x-axis direction of the construction plane (so that they can control the orientation around the normal.)

モン. 10月 22, 2001
4.9.510

cplane command now has a "-x" option that allows users to specify the x-axis direction of the construction plane (so that they can control the orientation around the normal.)

モン. 10月 22, 2001
4.9.510

Linux version of Houdini now sports a splash screen.

モン. 10月 22, 2001
4.9.510

Linux version of Houdini now sports a splash screen.

モン. 10月 22, 2001
4.9.510

Linux version of Houdini now sports a splash screen.

モン. 10月 22, 2001
4.9.510

Linux version of Houdini now sports a splash screen.

モン. 10月 22, 2001
4.9.510

Linux version of Houdini now sports a splash screen.

モン. 10月 22, 2001
4.9.510

Linux version of Houdini now sports a splash screen.

モン. 10月 22, 2001
4.9.507

We no longer scale keyframes to have the time of the last keyframe match the new animation length when changing the frame rate. If you want to modify your animation timing, then you must do so explicitly. There is now a HOUDINI_ENABLE_FPS_SCALE environment variable for the old behaviour.

金. 10月 19, 2001
4.9.507

We no longer scale keyframes to have the time of the last keyframe match the new animation length when changing the frame rate. If you want to modify your animation timing, then you must do so explicitly. There is now a HOUDINI_ENABLE_FPS_SCALE environment variable for the old behaviour.

金. 10月 19, 2001
4.9.507

We no longer scale keyframes to have the time of the last keyframe match the new animation length when changing the frame rate. If you want to modify your animation timing, then you must do so explicitly. There is now a HOUDINI_ENABLE_FPS_SCALE environment variable for the old behaviour.

金. 10月 19, 2001
4.9.507

We no longer scale keyframes to have the time of the last keyframe match the new animation length when changing the frame rate. If you want to modify your animation timing, then you must do so explicitly. There is now a HOUDINI_ENABLE_FPS_SCALE environment variable for the old behaviour.

金. 10月 19, 2001
4.9.507

We no longer scale keyframes to have the time of the last keyframe match the new animation length when changing the frame rate. If you want to modify your animation timing, then you must do so explicitly. There is now a HOUDINI_ENABLE_FPS_SCALE environment variable for the old behaviour.

金. 10月 19, 2001
4.9.507

We no longer scale keyframes to have the time of the last keyframe match the new animation length when changing the frame rate. If you want to modify your animation timing, then you must do so explicitly. There is now a HOUDINI_ENABLE_FPS_SCALE environment variable for the old behaviour.

金. 10月 19, 2001
4.9.507

The vcc command now has a -E option to simply run the pre-processor on the code. This is useful for debugging complex define control structures.

金. 10月 19, 2001
4.9.507

The vcc command now has a -E option to simply run the pre-processor on the code. This is useful for debugging complex define control structures.

金. 10月 19, 2001
4.9.507

The vcc command now has a -E option to simply run the pre-processor on the code. This is useful for debugging complex define control structures.

金. 10月 19, 2001
4.9.507

The vcc command now has a -E option to simply run the pre-processor on the code. This is useful for debugging complex define control structures.

金. 10月 19, 2001
4.9.507

The vcc command now has a -E option to simply run the pre-processor on the code. This is useful for debugging complex define control structures.

金. 10月 19, 2001
4.9.507

The vcc command now has a -E option to simply run the pre-processor on the code. This is useful for debugging complex define control structures.

金. 10月 19, 2001
4.9.505

Hotkeys are now managed by the hotkey manager in the custom panel UI builder.

水. 10月 17, 2001
4.9.505

Hotkeys are now managed by the hotkey manager in the custom panel UI builder.

水. 10月 17, 2001
4.9.505

Hotkeys are now managed by the hotkey manager in the custom panel UI builder.

水. 10月 17, 2001