Houdini Main Changelogs

4.9.500

Construction plane is now off when you start Houdini.

金. 10月 12, 2001
4.9.500

Construction plane is now off when you start Houdini.

金. 10月 12, 2001
4.9.500

Construction plane is now off when you start Houdini.

金. 10月 12, 2001
4.9.500

Construction plane is now off when you start Houdini.

金. 10月 12, 2001
4.9.500

Construction plane is now off when you start Houdini.

金. 10月 12, 2001
4.9.500

PolySplit won't allow you to select hidden edges in Hidden Line or Hidden Line ghost shading mode anymore.

金. 10月 12, 2001
4.9.500

PolySplit won't allow you to select hidden edges in Hidden Line or Hidden Line ghost shading mode anymore.

金. 10月 12, 2001
4.9.500

PolySplit won't allow you to select hidden edges in Hidden Line or Hidden Line ghost shading mode anymore.

金. 10月 12, 2001
4.9.500

PolySplit won't allow you to select hidden edges in Hidden Line or Hidden Line ghost shading mode anymore.

金. 10月 12, 2001
4.9.500

PolySplit won't allow you to select hidden edges in Hidden Line or Hidden Line ghost shading mode anymore.

金. 10月 12, 2001
4.9.500

PolySplit won't allow you to select hidden edges in Hidden Line or Hidden Line ghost shading mode anymore.

金. 10月 12, 2001
4.9.499

When an interactive state sets the display flag, it will now also set the render flag _if_ the display and render flags used to be on the same node. This is consistent with the network editor's behaviour.

木. 10月 11, 2001
4.9.499

When an interactive state sets the display flag, it will now also set the render flag _if_ the display and render flags used to be on the same node. This is consistent with the network editor's behaviour.

木. 10月 11, 2001
4.9.499

When an interactive state sets the display flag, it will now also set the render flag _if_ the display and render flags used to be on the same node. This is consistent with the network editor's behaviour.

木. 10月 11, 2001
4.9.499

When an interactive state sets the display flag, it will now also set the render flag _if_ the display and render flags used to be on the same node. This is consistent with the network editor's behaviour.

木. 10月 11, 2001
4.9.499

When an interactive state sets the display flag, it will now also set the render flag _if_ the display and render flags used to be on the same node. This is consistent with the network editor's behaviour.

木. 10月 11, 2001
4.9.499

When an interactive state sets the display flag, it will now also set the render flag _if_ the display and render flags used to be on the same node. This is consistent with the network editor's behaviour.

木. 10月 11, 2001
4.9.499

Houdini 5 used to take 40% longer to draw shaded polygons (smooth or flat) than Houdini 4 did to draw smooth shaded polygons. Houdini 5 should now take roughly the same amount of time as Houdini 4.

木. 10月 11, 2001
4.9.499

Houdini 5 used to take 40% longer to draw shaded polygons (smooth or flat) than Houdini 4 did to draw smooth shaded polygons. Houdini 5 should now take roughly the same amount of time as Houdini 4.

木. 10月 11, 2001
4.9.499

Houdini 5 used to take 40% longer to draw shaded polygons (smooth or flat) than Houdini 4 did to draw smooth shaded polygons. Houdini 5 should now take roughly the same amount of time as Houdini 4.

木. 10月 11, 2001
4.9.499

Houdini 5 used to take 40% longer to draw shaded polygons (smooth or flat) than Houdini 4 did to draw smooth shaded polygons. Houdini 5 should now take roughly the same amount of time as Houdini 4.

木. 10月 11, 2001
4.9.499

Houdini 5 used to take 40% longer to draw shaded polygons (smooth or flat) than Houdini 4 did to draw smooth shaded polygons. Houdini 5 should now take roughly the same amount of time as Houdini 4.

木. 10月 11, 2001
4.9.499

Houdini 5 used to take 40% longer to draw shaded polygons (smooth or flat) than Houdini 4 did to draw smooth shaded polygons. Houdini 5 should now take roughly the same amount of time as Houdini 4.

木. 10月 11, 2001
4.9.498

Initial support for Entropy (ExLuna RIB renderer) is implemented.

  • rmands recognizes .sle files
  • rmands will now output the shader "types" appropriately
  • support in output driver to support feature set of Entropy
  • additional default shaders (as shipped with Entropy)
水. 10月 10, 2001
4.9.498

Initial support for Entropy (ExLuna RIB renderer) is implemented.

  • rmands recognizes .sle files
  • rmands will now output the shader "types" appropriately
  • support in output driver to support feature set of Entropy
  • additional default shaders (as shipped with Entropy)
水. 10月 10, 2001