Houdini Main Changelogs
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4.9.491 | Detail attributes are now handled properly in VEX functions. They will override parameters just like point, vertex and primitive attributes. Detail attributes are active in the SOP/POP contexts as well since these attributes are well defined for all points. |
水. 10月 3, 2001 |
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4.9.491 | Both brush and lasso selectors should now work in the UV viewport when selecting either primitives or vertices. |
水. 10月 3, 2001 |
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4.9.491 | Both brush and lasso selectors should now work in the UV viewport when selecting either primitives or vertices. |
水. 10月 3, 2001 |
![]() |
4.9.491 | Both brush and lasso selectors should now work in the UV viewport when selecting either primitives or vertices. |
水. 10月 3, 2001 |
![]() |
4.9.491 | Both brush and lasso selectors should now work in the UV viewport when selecting either primitives or vertices. |
水. 10月 3, 2001 |
![]() |
4.9.491 | Both brush and lasso selectors should now work in the UV viewport when selecting either primitives or vertices. |
水. 10月 3, 2001 |
![]() |
4.9.491 | Both brush and lasso selectors should now work in the UV viewport when selecting either primitives or vertices. |
水. 10月 3, 2001 |
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4.9.491 | The Blend object and Switcher object operations now let the user select multiple input objects. The Switcher object limits permissible input objects to camera-derived objects. |
水. 10月 3, 2001 |
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4.9.491 | The Blend object and Switcher object operations now let the user select multiple input objects. The Switcher object limits permissible input objects to camera-derived objects. |
水. 10月 3, 2001 |
![]() |
4.9.491 | The Blend object and Switcher object operations now let the user select multiple input objects. The Switcher object limits permissible input objects to camera-derived objects. |
水. 10月 3, 2001 |
![]() |
4.9.491 | The Blend object and Switcher object operations now let the user select multiple input objects. The Switcher object limits permissible input objects to camera-derived objects. |
水. 10月 3, 2001 |
![]() |
4.9.491 | The Blend object and Switcher object operations now let the user select multiple input objects. The Switcher object limits permissible input objects to camera-derived objects. |
水. 10月 3, 2001 |
![]() |
4.9.491 | The Blend object and Switcher object operations now let the user select multiple input objects. The Switcher object limits permissible input objects to camera-derived objects. |
水. 10月 3, 2001 |
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4.9.491 | Added handle bindings for blend, force, microphone and sound objects. |
水. 10月 3, 2001 |
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4.9.491 | Added handle bindings for blend, force, microphone and sound objects. |
水. 10月 3, 2001 |
![]() |
4.9.491 | Added handle bindings for blend, force, microphone and sound objects. |
水. 10月 3, 2001 |
![]() |
4.9.491 | Added handle bindings for blend, force, microphone and sound objects. |
水. 10月 3, 2001 |
![]() |
4.9.491 | Added handle bindings for blend, force, microphone and sound objects. |
水. 10月 3, 2001 |
![]() |
4.9.491 | Added handle bindings for blend, force, microphone and sound objects. |
水. 10月 3, 2001 |
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4.9.491 | New options for viewdisplay command: viewdisplay -E <geo_type> g on|off - turn on or off vertex grips viewdisplay -L on|off - turn on or off multi-texturing viewdisplay -S on|off - turn on or off specular highlight |
水. 10月 3, 2001 |
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4.9.491 | New options for viewdisplay command: viewdisplay -E <geo_type> g on|off - turn on or off vertex grips viewdisplay -L on|off - turn on or off multi-texturing viewdisplay -S on|off - turn on or off specular highlight |
水. 10月 3, 2001 |
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4.9.491 | New options for viewdisplay command: viewdisplay -E <geo_type> g on|off - turn on or off vertex grips viewdisplay -L on|off - turn on or off multi-texturing viewdisplay -S on|off - turn on or off specular highlight |
水. 10月 3, 2001 |
![]() |
4.9.491 | New options for viewdisplay command: viewdisplay -E <geo_type> g on|off - turn on or off vertex grips viewdisplay -L on|off - turn on or off multi-texturing viewdisplay -S on|off - turn on or off specular highlight |
水. 10月 3, 2001 |
![]() |
4.9.491 | New options for viewdisplay command: viewdisplay -E <geo_type> g on|off - turn on or off vertex grips viewdisplay -L on|off - turn on or off multi-texturing viewdisplay -S on|off - turn on or off specular highlight |
水. 10月 3, 2001 |
![]() |
4.9.491 | New options for viewdisplay command: viewdisplay -E <geo_type> g on|off - turn on or off vertex grips viewdisplay -L on|off - turn on or off multi-texturing viewdisplay -S on|off - turn on or off specular highlight |
水. 10月 3, 2001 |