Houdini Main Changelogs
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4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
金. 9月 14, 2001 |
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4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
金. 9月 14, 2001 |
![]() |
4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
金. 9月 14, 2001 |
![]() |
4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
金. 9月 14, 2001 |
![]() |
4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
金. 9月 14, 2001 |
![]() |
4.9.472 | UV Edit now supports vertex selections for vertex UVs. |
金. 9月 14, 2001 |
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4.9.472 | Placing a UV Edit SOP interactively will set the entity type to vertices or points based on the attributes of the selected input. |
金. 9月 14, 2001 |
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4.9.472 | Placing a UV Edit SOP interactively will set the entity type to vertices or points based on the attributes of the selected input. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Placing a UV Edit SOP interactively will set the entity type to vertices or points based on the attributes of the selected input. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Placing a UV Edit SOP interactively will set the entity type to vertices or points based on the attributes of the selected input. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Placing a UV Edit SOP interactively will set the entity type to vertices or points based on the attributes of the selected input. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Placing a UV Edit SOP interactively will set the entity type to vertices or points based on the attributes of the selected input. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Added vertex selections, soon to be used by the uvedit sop. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Added vertex selections, soon to be used by the uvedit sop. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Added vertex selections, soon to be used by the uvedit sop. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Added vertex selections, soon to be used by the uvedit sop. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Added vertex selections, soon to be used by the uvedit sop. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Added vertex selections, soon to be used by the uvedit sop. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Added new viewport display options for the background image in the uv viewport. Can now specify pixel spacing, pixel offset, whether to draw the grid, whether to clamp the grid to within the background image, and whether to draw the uv tile boundaries. |
金. 9月 14, 2001 |
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4.9.472 | Added new viewport display options for the background image in the uv viewport. Can now specify pixel spacing, pixel offset, whether to draw the grid, whether to clamp the grid to within the background image, and whether to draw the uv tile boundaries. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Added new viewport display options for the background image in the uv viewport. Can now specify pixel spacing, pixel offset, whether to draw the grid, whether to clamp the grid to within the background image, and whether to draw the uv tile boundaries. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Added new viewport display options for the background image in the uv viewport. Can now specify pixel spacing, pixel offset, whether to draw the grid, whether to clamp the grid to within the background image, and whether to draw the uv tile boundaries. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Added new viewport display options for the background image in the uv viewport. Can now specify pixel spacing, pixel offset, whether to draw the grid, whether to clamp the grid to within the background image, and whether to draw the uv tile boundaries. |
金. 9月 14, 2001 |
![]() |
4.9.472 | Added new viewport display options for the background image in the uv viewport. Can now specify pixel spacing, pixel offset, whether to draw the grid, whether to clamp the grid to within the background image, and whether to draw the uv tile boundaries. |
金. 9月 14, 2001 |
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4.9.471 | It is now possible to bring up the parm dialog of the first OP tied to a PI using the PI's right-mouse menu. |
木. 9月 13, 2001 |