Houdini Main Changelogs
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4.9.470 | Added a new visibility sop. This sop hides or exposes (unhides) primitives in the 3D and 2D (ie. UV) viewports. These sops can be created automatically when selecting input geometry. In the selection toolbox (the one with the group menu) there is now a menu to hide or expose primitives. There is also a viewer menu entry to remove all visibility sops in the current network. |
水. 9月 12, 2001 |
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4.9.470 | Added a new visibility sop. This sop hides or exposes (unhides) primitives in the 3D and 2D (ie. UV) viewports. These sops can be created automatically when selecting input geometry. In the selection toolbox (the one with the group menu) there is now a menu to hide or expose primitives. There is also a viewer menu entry to remove all visibility sops in the current network. |
水. 9月 12, 2001 |
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4.9.470 | Added a new visibility sop. This sop hides or exposes (unhides) primitives in the 3D and 2D (ie. UV) viewports. These sops can be created automatically when selecting input geometry. In the selection toolbox (the one with the group menu) there is now a menu to hide or expose primitives. There is also a viewer menu entry to remove all visibility sops in the current network. |
水. 9月 12, 2001 |
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4.9.470 | There was a bug in vmantra (4.9 only) which caused bad convexing of concave polygons in the XZ plane. |
水. 9月 12, 2001 |
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4.9.470 | There was a bug in vmantra (4.9 only) which caused bad convexing of concave polygons in the XZ plane. |
水. 9月 12, 2001 |
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4.9.470 | There was a bug in vmantra (4.9 only) which caused bad convexing of concave polygons in the XZ plane. |
水. 9月 12, 2001 |
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4.9.470 | There was a bug in vmantra (4.9 only) which caused bad convexing of concave polygons in the XZ plane. |
水. 9月 12, 2001 |
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4.9.470 | There was a bug in vmantra (4.9 only) which caused bad convexing of concave polygons in the XZ plane. |
水. 9月 12, 2001 |
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4.9.470 | There was a bug in vmantra (4.9 only) which caused bad convexing of concave polygons in the XZ plane. |
水. 9月 12, 2001 |
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4.9.469 | The brush sops now allow you to specify rotational and reflective symmetries. Look for the "Symmetry" folder in each brush sop. |
火. 9月 11, 2001 |
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4.9.469 | The brush sops now allow you to specify rotational and reflective symmetries. Look for the "Symmetry" folder in each brush sop. |
火. 9月 11, 2001 |
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4.9.469 | The brush sops now allow you to specify rotational and reflective symmetries. Look for the "Symmetry" folder in each brush sop. |
火. 9月 11, 2001 |
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4.9.469 | The brush sops now allow you to specify rotational and reflective symmetries. Look for the "Symmetry" folder in each brush sop. |
火. 9月 11, 2001 |
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4.9.469 | The brush sops now allow you to specify rotational and reflective symmetries. Look for the "Symmetry" folder in each brush sop. |
火. 9月 11, 2001 |
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4.9.469 | The brush sops now allow you to specify rotational and reflective symmetries. Look for the "Symmetry" folder in each brush sop. |
火. 9月 11, 2001 |
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4.9.469 | viewtype command now does a home after changing the viewport type in order to get the correct view projection. |
火. 9月 11, 2001 |
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4.9.469 | viewtype command now does a home after changing the viewport type in order to get the correct view projection. |
火. 9月 11, 2001 |
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4.9.469 | viewtype command now does a home after changing the viewport type in order to get the correct view projection. |
火. 9月 11, 2001 |
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4.9.469 | viewtype command now does a home after changing the viewport type in order to get the correct view projection. |
火. 9月 11, 2001 |
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4.9.469 | viewtype command now does a home after changing the viewport type in order to get the correct view projection. |
火. 9月 11, 2001 |
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4.9.469 | viewtype command now does a home after changing the viewport type in order to get the correct view projection. |
火. 9月 11, 2001 |
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4.9.468 | A very low level routine in vmantra was changed. Please be on the lookout for polygonal sampling artifacts. This change results in a slightly faster render and should be more robust and correct. When ray-tracing, slightly more memory may be used. |
月. 9月 10, 2001 |
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4.9.468 | A very low level routine in vmantra was changed. Please be on the lookout for polygonal sampling artifacts. This change results in a slightly faster render and should be more robust and correct. When ray-tracing, slightly more memory may be used. |
月. 9月 10, 2001 |
![]() |
4.9.468 | A very low level routine in vmantra was changed. Please be on the lookout for polygonal sampling artifacts. This change results in a slightly faster render and should be more robust and correct. When ray-tracing, slightly more memory may be used. |
月. 9月 10, 2001 |
![]() |
4.9.468 | A very low level routine in vmantra was changed. Please be on the lookout for polygonal sampling artifacts. This change results in a slightly faster render and should be more robust and correct. When ray-tracing, slightly more memory may be used. |
月. 9月 10, 2001 |