Houdini Main Changelogs
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4.9.447 | The selection mechanism is much less likely to accidentally drag the geometry when you really only wanted to change the selection. The threshold for dragging has been increased from one pixel to three. |
水. 8月 15, 2001 |
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4.9.447 | The selection mechanism is much less likely to accidentally drag the geometry when you really only wanted to change the selection. The threshold for dragging has been increased from one pixel to three. |
水. 8月 15, 2001 |
![]() |
4.9.447 | The selection mechanism is much less likely to accidentally drag the geometry when you really only wanted to change the selection. The threshold for dragging has been increased from one pixel to three. |
水. 8月 15, 2001 |
![]() |
4.9.447 | The selection mechanism is much less likely to accidentally drag the geometry when you really only wanted to change the selection. The threshold for dragging has been increased from one pixel to three. |
水. 8月 15, 2001 |
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4.9.447 | Objects now have an xray flag that says that they should be rendered as dimmed wireframe when hidden in view by other (non-xray) objects. The Bones state by default, creates bone chains with the xray flag on. |
水. 8月 15, 2001 |
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4.9.447 | Objects now have an xray flag that says that they should be rendered as dimmed wireframe when hidden in view by other (non-xray) objects. The Bones state by default, creates bone chains with the xray flag on. |
水. 8月 15, 2001 |
![]() |
4.9.447 | Objects now have an xray flag that says that they should be rendered as dimmed wireframe when hidden in view by other (non-xray) objects. The Bones state by default, creates bone chains with the xray flag on. |
水. 8月 15, 2001 |
![]() |
4.9.447 | Objects now have an xray flag that says that they should be rendered as dimmed wireframe when hidden in view by other (non-xray) objects. The Bones state by default, creates bone chains with the xray flag on. |
水. 8月 15, 2001 |
![]() |
4.9.447 | Objects now have an xray flag that says that they should be rendered as dimmed wireframe when hidden in view by other (non-xray) objects. The Bones state by default, creates bone chains with the xray flag on. |
水. 8月 15, 2001 |
![]() |
4.9.447 | Objects now have an xray flag that says that they should be rendered as dimmed wireframe when hidden in view by other (non-xray) objects. The Bones state by default, creates bone chains with the xray flag on. |
水. 8月 15, 2001 |
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4.9.447 | Gave the arrow cursors a border so they're easier to see. On Windows it's much easier to see the cursor now when you're selecting geometry. |
水. 8月 15, 2001 |
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4.9.447 | Gave the arrow cursors a border so they're easier to see. On Windows it's much easier to see the cursor now when you're selecting geometry. |
水. 8月 15, 2001 |
![]() |
4.9.447 | Gave the arrow cursors a border so they're easier to see. On Windows it's much easier to see the cursor now when you're selecting geometry. |
水. 8月 15, 2001 |
![]() |
4.9.447 | Gave the arrow cursors a border so they're easier to see. On Windows it's much easier to see the cursor now when you're selecting geometry. |
水. 8月 15, 2001 |
![]() |
4.9.447 | Gave the arrow cursors a border so they're easier to see. On Windows it's much easier to see the cursor now when you're selecting geometry. |
水. 8月 15, 2001 |
![]() |
4.9.447 | Gave the arrow cursors a border so they're easier to see. On Windows it's much easier to see the cursor now when you're selecting geometry. |
水. 8月 15, 2001 |
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4.9.447 | Fixed bug where hotkeys that created new operators would branch off instead of inserting in the chain if shift was held down while the hotkey was pressed. Now if a new operator is created with a hotkey it will not branch. |
水. 8月 15, 2001 |
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4.9.447 | Fixed bug where hotkeys that created new operators would branch off instead of inserting in the chain if shift was held down while the hotkey was pressed. Now if a new operator is created with a hotkey it will not branch. |
水. 8月 15, 2001 |
![]() |
4.9.447 | Fixed bug where hotkeys that created new operators would branch off instead of inserting in the chain if shift was held down while the hotkey was pressed. Now if a new operator is created with a hotkey it will not branch. |
水. 8月 15, 2001 |
![]() |
4.9.447 | Fixed bug where hotkeys that created new operators would branch off instead of inserting in the chain if shift was held down while the hotkey was pressed. Now if a new operator is created with a hotkey it will not branch. |
水. 8月 15, 2001 |
![]() |
4.9.447 | Fixed bug where hotkeys that created new operators would branch off instead of inserting in the chain if shift was held down while the hotkey was pressed. Now if a new operator is created with a hotkey it will not branch. |
水. 8月 15, 2001 |
![]() |
4.9.447 | Fixed bug where hotkeys that created new operators would branch off instead of inserting in the chain if shift was held down while the hotkey was pressed. Now if a new operator is created with a hotkey it will not branch. |
水. 8月 15, 2001 |
![]() |
4.9.447 | Removed the maximum size limit for group input fields. Also fixed a bug where selecting connected geometry would create an ordered selection and wouldn't optimally collapse primitive/point numbers in the sop group input field. |
水. 8月 15, 2001 |
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4.9.447 | Removed the maximum size limit for group input fields. Also fixed a bug where selecting connected geometry would create an ordered selection and wouldn't optimally collapse primitive/point numbers in the sop group input field. |
水. 8月 15, 2001 |
![]() |
4.9.447 | Removed the maximum size limit for group input fields. Also fixed a bug where selecting connected geometry would create an ordered selection and wouldn't optimally collapse primitive/point numbers in the sop group input field. |
水. 8月 15, 2001 |