炎球 (Flaming Ball)
Film/TV

小規模の炎シミュレーションのルック向上のためのシリーズ中、第3本目のプロジェクトです。このシリーズは SIGGRAPH 2022 で行われた「Sexy Fires Will Not Burn Your Hands」のプレゼンテーションが基になっています。

このデモファイルでは(球で表した)静止している松明に適用された炎と煙を使用しています。ただし、このセットアップは実験的な性格が強く、ここでは松明の炎シミュレーションの際に広く考慮されていない、風を受ける側の炎が松明に巻きつく表現の開発を試みています。

(1 response)

CREATED BY

ATTILA TOROK

Attila Torok is a London based FX TD working for SideFX. He has started out as a SideFX internship student after which he worked for Double Negative on projects like The Hunger Games: Catching Fire, Godzilla. Before coming back to SideFX he spent 4 years at ILM, where next to a list of movies like Doctor Strange, Avengers: Infinity War, Ready Player One, Star Wars: The Rise of Skywalker, he was building and maintaining tools for particle simulations, deformable and tearable rigid body simulations and for pyro used throughout the company.

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コメント

  • Khikmatillo 2 年, 5 ヶ月 前  | 

    Hi, Thank you for sharing files, but I have a question, in default pyrosolver, there is no "Fuel" in Fields tab, how can i reach this ?

  • magbhitu 4 ヶ月, 4 週間 前  | 

    these files should just be taken down if they're not going to be updated for newer versions of Houdini - because they just don't work.

  • baszermaszer 2 週間, 4 日 前  | 

    You will NOT see amazing super-optimized flames burning on your viewport in a couple seconds!
    Forget this: nodes are optimized for large datacenter Hollywood render jobs. Won't even budge on poor little people's measly computers. Tried to set voxel sizes to 0.2, then started file caching, but wouldn't even progress to second frame without screaming ventilators. :D :D Needs an industry professional to simplify these into something usable for game development (you wish), which would be is demoable on PCs. (In your dreams!) :D
    Its faint smoke connected to otherwise super-fast AXIOM even heavily LAGS on Urban Bradesko's PC sporting a 3090. :D He can't even play this realtime in AXIOM the framerate is so bad, he shows it on Mplay. But this is NOT your super simple candle flame at all. This is ridiculous. There are much better flame generating tutorials on YT for game development. Avoid this EYECANDY at all cost if you are just learning and expect to use this in your game. :D

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