GROT プロジェクトファイル (Project File)
Gamedev

Project Grot は、プロシージャルな生成がゲーム開発の世界にもたらす多機能性と創造性を紹介する社内テクニカルデモです。シーンの見せ場は古代の洞窟。煌々と燃える溶岩に照らされるその姿は、見る人を異世界の探索の旅へといざないます。

Project GROT について

注: この Unreal プロジェクトファイルは、Unreal 5.3 のみに対応しています。

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CREATED BY

SIMON VERSTRAETE

Simon is a tech Artist that loves building procedural tools and assets. By adding more and more procedural approaches to his workflow, he is able to build 3D models with speed and flexibility. During his studies at Digital Arts and Entertainment, he taught himself how to work with Houdini. After his studies, he started working on Ary and the Secret of Seasons at eXiin. Currently he is a Houdini freelancer and focuses on creating procedural content.

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