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                                            In this section you will retarget motion from an FBX file onto Electra
                                        
                                    
                                
                             
                                    
                                            Draw a path for the motion of the chicken when it is flying
                                        
                                    
                                
                             
                                    
                                            The APEX animate node lets you layer more animation on top of the existing motion.
                                        
                                    
                                
                             
                                    
                                            When you are finished, the APEX Scene Invoke node will extract the characters out.
                                        
                                    
                                
                            KineFX/APEX ワークフロー
                        
                        
                            
                                Film/TV
                            
                        
                        
                    このシーンファイルは、上のデモビデオで使われている KineFX/APEX ワークフローを解説しています。このセットアップでは、モーションキャプチャを Electra にリターゲットした上でモーションパスにニワトリを配置、KineFX のリターゲットのワークフローと、APEX によるキーフレームアニメーションとの統合方法を紹介しています。
4.9/5
(7 responses)
                Asset Type
            
            
                Scene File | HIP
            
        
                公開日
            
            
                2023年11月15日
            
        
                Terms of Use
            
            
        
                Created in
            
            
                Houdini 20
            
        
                Verified in
            
            
                Houdini 20
            
        
                カテゴリー
            
            
                Rigging
            
        CREATED BY
ESTHER TRILSCH
Esther Trilsch is a Senior Character TD at SideFX. She started her career as a character TD apprentice at Walt Disney Animation Studios working on Zootopia, and worked at RiseFX as a Character Supervisor and Pipeline TD. Combining her focus for both the creative side of anatomy and deformation, as well as the technical side of RnD, she found her sweet spot in the building of innovative structures and tools for character workflows.
 
                
            
コメント
terry_williams 1年, 11ヶ月 前 |
Great! exiting to look into this one as well, I've been learning a lot from the Electra example.
aaronpitera 1年, 7ヶ月 前 |
Working on a project now that needed this setup, thanks! Perfect timing
zeukeng 1年, 3ヶ月 前 |
good
UtilitasArts 1年, 3ヶ月 前 |
is it also possible to extract the animations of controls? I am only able to get the static controls. I would like to blend two different apex scene animates together using this method. but I find it difficult to access the animated version of the controls.
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