I'm just finishing my Ba on Computer Visualisation and Animation at the NCCA, Bournemouth, and have just put together a short reel which mostly shows work i did while on the course and most of it is done in Houdini. Sidefx forums and tutorials have been of tremendous help throughout my learning of Houdini and requires a big thank you
Hello Azryle, little question on your fracture asset. Does it fracture the model to achieve dried-out badlands or it actually simulates fracturing as well?
Thanks for the comments Atm all it does is fracture the model to achieve the badlands sorta look. However if the user requires there's a means to fill in the terrain with a separate group of geo which the user could run a simulation to create bursts along the surface and the fractured terrain would be left behind where bursts have occurred. I hope that made sense Cheers, Afi