how do you layer textures in H11?

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1. How do I apply a texture with alpha?

2. How do you layer textures?

If your going to help please explain as if I was very new to the program.

I googled around of course on the net. Most of the results are very old and in H11 everything is changed. I must know this!! I know how to do very basic modeling and rendering but I'm stuck here now .

Thanks!
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Hi. Look at the “shading layer” SOP. In a VEX (shader building) node you can add a shading layer input to make that shader correspond to the geometry.
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