rotating fluid container

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Hi everyone,

I'm trying to rotate my fluid container to optimize my simulation but haven't been able to even though I've found a previous post on it :

https://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewtopic&p=118442 [sidefx.com]

I've also included my file.

Thanks!

Max

Attachments:
scene_1.hiplc (706.3 KB)

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why you don't rotation your source object instead of rotating fluid container???
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Yes I did think of that. But let's say I want my smoke to interact with objects in my scene, maybe I don't want to rotate everything, just the fluid container.
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question exactly like this question that I ask how can we translate and rotate main grid in Houdini!!!!
Your source object parent to 3d container so when you rotate your container your sours object rotate too.
So what we can do that is just to rotate your container for example 60 degree then select your source object and rotate back 60 degree.
Now we can say just rotate 3d container.
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i create project file after your open it dive into import_pyro_build node and select transform node then change rotation value.

Attachments:
Container Rot.hip (602.9 KB)

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