FLIP Particles destroying themselves?

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I am trying to make a waterfall using FLIP fluids and I am having some problems with them. Primarily, currently, I am having issues with one of my particle fields decomposing and vanishing almost completely instead of filling the basin of my waterfall. I have no idea what is causing it. The zip I attached contains my Alembic model for my waterfall basin.

Attachments:
WaterfallStructureSmooth.zip (118.0 KB)
waterfallAdditionals.4.hipnc (2.6 MB)

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Set reseeding to ON maybe ?

Rob
Gone fishing
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Reseeding is on ><
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