Pyro smoke forming into defined shapes
3803 4 1- AndyW
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I'm curious about any tips or techniques folks have used to setup Pyro to attract and follow geometry, like a character forming out of smoke. I've run some particle sims that I'm using to create velocity fields to move the smoke around, which seems to get me halfway there. Any advice is greatly appreciated
- tamte
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- AndyW
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- gpapaioa
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any luck with that? Me too, I cant seem to find a proper way to direct smoke to get into clear defined shapes
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http://www.frameworks.gr [frameworks.gr]
- AndyW
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