Hi! I kind of finished a model piece and want to subdivide it.
So I added a subdivide SOP, chose “matra compatible catmull clark”, Depth 1.
As you can see in the enclosed picture, there a many problems: holes appear, some faces are not divided, edges are not extended across faces, OGL artifacts appear.
It seems that my base mesh is corrupted. But I have checked the points around the problematic area. I select points and check in the Geometry spreadsheet if they are double points: I didn't find any problematic points.
So what should I check next?
Thanks
G
Subdivide SOP troubles
1474 3 1- Grendizer
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- Doudini
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- Grendizer
- Member
- 375 posts
- Joined: 5月 2014
- Offline
- Doudini
- Member
- 333 posts
- Joined: 10月 2012
- Offline
Usually when you have Vertex Normals and do a Subdivide it wont output what you are looking for. Therefor I added the tip to remove the normals. You can use a “delete attribute” sop and put N to remove the Normals on Vertex.
btw. seems like you had a reversed primitive from a polyknit. you can get around this by doing the polyknit in the right direction, clockwise, so it will face the correct way.
btw. seems like you had a reversed primitive from a polyknit. you can get around this by doing the polyknit in the right direction, clockwise, so it will face the correct way.
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