Does anyone know if Houdini has something similar to the ‘Making Rotation Keys Continuous’ command in Softimage?
In Maya it is called “Euler Filter ”
Like this https://www.youtube.com/watch?v=zo0xhw1B2dE [youtube.com]
From the Softimage Docs…for anyone not familiar with it.
“Making Rotation Keys Continuous
If you want to process more than one rotation fcurve at a time, you can choose the Make Rotation Keys Continuous command from the Animation panel. This command processes all rotation curves on an object together as a complete orientation instead of individual X, Y, and Z rotation function curves.
This command also processes the local and global rotation keyframes on the selected objects to minimize the change between successive Euler angle rotation keyframes, making the values continuous between keys. ”
Making Rotation Keys Continuous
3976 4 1- Werner Ziemerink
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