UV Layout Problem after using Convert Node

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Hey there! I used a convert node to fix the geometry on my object. However, after doing so and unwraping my textures again, I realised the the newly created Geometry did not adapt to the UV once I applied a UV Layout node. I attached some screenshots to further explain what the problem is. As you can see, the overlapping UV sides are not adapting to any changes made with the UV layout. I hope that someone can tell me what the issue is. Thank you in advance!

Attachments:
beforeUVlayout.PNG (173.4 KB)
afterUVlayout.PNG (191.3 KB)

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