HI There, my first post:
so far I enjoy playing with the digital assets creation. I noticed one thing that I´m unable to describe well because it´s random:
- when I load my HDA assets into unreal, create a scene with them, change parameters, everything works as expected
- the I save the scene, close UE4
- after reopening of UE4 and reloading the scene some houdini objects, yes not evey object, just some (and after every reopen they are different) are “vulnerable” to parameter change - if I change any parameter they reset, just the altered parameter stays correct
- after they´re reset, I can again change any parameter and save the scene, but after reopen the problem is back
hope I didn´t confuse anyone with the description and someone already has a solution for this. to be hones I´m not sure if the problem is the HDA (my setup) or UE4
using UE4 4.12 and the newest houdini engine plugin
be good and thanks
David
Models keep resetting after UE4 reload
3294 6 1- wetsand
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- chrisgreb
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What sort of parameters are being reset? If possible, it would be helpful to log a bug and attach your HDA:
https://www.sidefx.com/forum/topic/38189/ [sidefx.com]
https://www.sidefx.com/forum/topic/38189/ [sidefx.com]
- wetsand
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All of the parameters are beeing reset. I´m attaching the HDA (it happens with all of the HDAs). there are also other things: some of the placed models cannot be copied, the ctrl+c / v doesn´t work, alt+drag just deselects the object. when closed and reopened (whole ue4 not just the scene, the models are there, but when selected and any of the parameters is changed, all of the parameters reset).
please check the HDA if there is something wrong with that, I have made almost 100 combinations that are working well in houdini, also in maya, but ue4 is a problem.
thanks
please check the HDA if there is something wrong with that, I have made almost 100 combinations that are working well in houdini, also in maya, but ue4 is a problem.
thanks
- wetsand
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- wetsand
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- chrisgreb
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- dpernuit
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