I have s scene with a box converted to VDB fog and I assigned some noise to it.
I want to animate the phase, which I guess is the offset in this case, but I am wondering if there is a way to previze the vdb fog at a low res with the noise to see the animation before render and not using much resources?
Previewing VDB from polygon and Unified Noise
2162 2 0- vertigo262
- Member
- 55 posts
- Joined: 4月 2016
- Offline
- sepu
- Member
- 425 posts
- Joined: 2月 2012
- Online
- vertigo262
- Member
- 55 posts
- Joined: 4月 2016
- Offline
-
- Quick Links