
Importing and saving mesh
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- Jcreator
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Is it possible to make an imported mesh independent and permanent in the Houdini file? I mean for example when importing a mesh from Zbrush to Maya, the imported mesh can be saved as a new geometry inside Maya, so my Maya scene can load the mesh even if the original mesh file or path was missing…is there a way to do this in Houdini?

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- anon_user_37409885
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- tamte
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slightly more info on the subject: https://sidefx.com/forum/topic/49546/ [sidefx.com]
Tomas Slancik
CG Supervisor
Framestore, NY
CG Supervisor
Framestore, NY
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- Jcreator
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- 9 posts
- Joined: 9月 2016
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