Polybevel not working as expected

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I'm doing some procedural modelling and the polybevel is making really long polygons that stick out. I have tried cleaning up the geo with fuse, poly doctor and other methods. There doesn't seem to be anything obviously wrong like non-manifold geo etc. Nothing seems to work except a divide with avoid small angles checked but I don't want to triangulate my mesh as this would make things harder down the line. Any ideas? RFE?

Attachments:
polybevel not working as expected.hiplc (87.9 KB)

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Hi, I've attached a quick-fix with three options;
1) create a new group based on angle
2) manually add some edges to the group
3) Allow Vertex Splits and enable Split over all incident edges.

The first two alter your bevel group, the third doesn't.

Attachments:
polybevel_fix.hiplc (88.6 KB)

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Thanks !
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Sorry I should have figured that out myself. I think I need to get more sleep.
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Houdini's poly bevel has a few serious issues and lacks some features, but hopefully we'll have them fixed in H18 if not sooner.
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