Bake texture seams issues
1452 1 0- maxpayne
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Hi everyone. I'm trying to bake a texture using bake texture rop. Everything seems working fine but output texture has bright areas near the uv seams. Does anyone know where it comes from and how to get rid of that ? I've tried a lot of things. Lights on,lights off, changing normals, different projection methods, sampling etc. Nothing works.
Edited by maxpayne - 2019年8月23日 11:40:46
- dlee
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