Hi,
How can I delete or cut hairs based on intersection with a given piece of geometry?
thanks!
Chop or delete hairs based on geometry
1372 4 0- madguru
- Member
- 96 posts
- Joined: 10月 2013
- Offline
- BabaJ
- Member
- 2042 posts
- Joined: 9月 2015
- Offline
- madguru
- Member
- 96 posts
- Joined: 10月 2013
- Offline
Thanks for the reply BabaJ. I have put together the attached sample file. Basically, since I will be closeup to the blades of grass, I want to create a small indentation on the heightfield ground at the base of each hair to integrate it better with the ground. This would help it look like the grass is growing out of the ground. It could also be just a dark spot added to the color of the ground at the place where the grass is growing from.
Adnan
Adnan
Edited by madguru - 2019年9月28日 10:15:21
- BabaJ
- Member
- 2042 posts
- Joined: 9月 2015
- Offline
Here's just a simple convert the point on the poly surface closest to the Hair base point to a specific color.
Of course you could do some geometry deforming as well.
I've never used groom sops and very little heightfield ones, so there may be a better solution utilizing those groups of sops I'm not aware of.
Also, with my example it could be refined as well in different ways, just depends on what the actual end result is that you want.
Of course you could do some geometry deforming as well.
I've never used groom sops and very little heightfield ones, so there may be a better solution utilizing those groups of sops I'm not aware of.
Also, with my example it could be refined as well in different ways, just depends on what the actual end result is that you want.
Edited by BabaJ - 2019年9月30日 10:46:28
- madguru
- Member
- 96 posts
- Joined: 10月 2013
- Offline
-
- Quick Links