Konstantin Magnus
Here is a very basic concept of extruded voronoi tiles.
- This is cool thanks you so much!
I believe it will make sense to also be able to split/cut my underground model with a cop output or a given input file instead of having all the time to rely on a Voronoi noise.
Don't you think so? any suggestion?
- I was also thinking to use volume and boolean to make a sharp industrial look denting when one mesh has to be inserted and blend with another one or the base surface. Do my words make any sense to you?
- Is it not possible to find possible realistic placements of the rivet with the measuring node, edge distance and so?
shrinking the edge of a define group of area?
- I'm wondering but apparently (i may be wrong) Fernando is not using pre-made block of kitbash geo, will you agree?
Im still at an early stage, but ideally i believe the best would be able to blend and combine both.
Have you seen some example of this? Just curious…
Cheers guys, you smart minds
Vincent Thomas (VFX and Art since 1998)
Senior Env and Lighting artist & Houdini generalist & Creative Concepts
http://fr.linkedin.com/in/vincentthomas [
fr.linkedin.com]