How to use color as pos in noise in copvop.

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ok so i'm trying to distort a checkreboard pattern with noise.
i have been unable for a while to plug in the r value from the checkerboard to the pos of the noise. And get a decent output.
The line is not dotted. but the noise doesn't effect the value.(except for setting it to 0.

noises seem to accept only 1D or 3D. output is never as expected.

Please assist.
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