H18 lopnet scene import cameras

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I'm testing H18 for the first time and trying to import a camera in lopnet that was created and animated at object level. This camera I'm importing it using a “Scene_import_cameras” node. When rendering using karma it looks pretty blurred (like it has depth of field or something). If I render the same object without the camera it looks correct. My test is on Volumes and instanced spheres to points. If I create the camera inside LOP I don't have the issue. Since H18 is a new world, I wonder if there is a proper way to import a obj camera inside lop or a way to fix the blurred look using scene camera import.

Thank you,
-Al Segura
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Set the fstop to 0 on the camera object before importing, or use an edit properties lop to set the fstop to 0 on the camera prim. If you right click the camera in the scene graph, there is an option to add an edit properties node for the selected item.
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It works!, Thank you jsmack.
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