Hi friends,
how can I create a Twist Control for the elbow in the fullbodyIK like in the ikchains?
Thanks
KineFX, Twist Control for fullbodyIK
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- sirenesoong
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- edward
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- sirenesoong
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- Simon
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- Simon
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I just tried a toy test adding an ikchains sop after the full body ik solve and I do seem to be able to add additional twisting afterwards using that method. Just delete the tip point from the full body with a delete joints and use that as the goal and create your own twist point to feed into the ikchains sop.
Maybe there's an easier way….
Maybe there's an easier way….
The trick is finding just the right hammer for every screw
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- edward
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- papsphilip
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- edward
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For IK Chains? See https://www.tokeru.com/cgwiki/index.php?title=HoudiniKinefx#IK_Chain_Legs_Setup [www.tokeru.com] for an example of that.
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