Hi,
I d like to procedurally align the capture region of a bend SOP (defined by a vector) to a certain position based on an image texture to later fold the geometry. The image would be a blueprint for a paperplane (iamge - link).
https://www.pinterest.at/pin/157977899399743007/ [www.pinterest.at]
My idea was to transfer colorvalues from the texture to points as a base operation and create a new seem based on those values and then somehow align the capture region to the new edge on the geometry. Maybe VEX would be the better way to rotate certain geometry areas around that edge ?
Many thx