Houdini arnold materialx doesn't work
2651 1 2- o.mourgues
- Member
- 1 posts
- Joined: 10月 2019
- Offline
Hello everyone,
I use MaterialX in Solaris to have the universal project so that I can export it in USD afterwards.
Karma supports MaterialX but not Arnold (as a plugin in houdini).
Arnold just makes the USD preview and when I disable the auto generate preview, nothing more...
I can’t find any information on this subject on the internet.
If joint this finds a capture with karma (which works) and the other with Arnold (does not work)
Does he have a solution?
Thank you in advance
Sorry about my English
I use MaterialX in Solaris to have the universal project so that I can export it in USD afterwards.
Karma supports MaterialX but not Arnold (as a plugin in houdini).
Arnold just makes the USD preview and when I disable the auto generate preview, nothing more...
I can’t find any information on this subject on the internet.
If joint this finds a capture with karma (which works) and the other with Arnold (does not work)
Does he have a solution?
Thank you in advance
Sorry about my English
- Tylius
- Member
- 12 posts
- Joined: 2月 2014
- Offline
I am experiencing the same issue.
A scene containing MaterialX standard surface shaders, renders fine with Karma but not Arnold, the strange part is that the same USD file renders fine with Arnold in Maya (MtoA).
Karma :
Arnold :
Scene files :
Using Houdini : 19.5.403
HtoA 6.1.3.3 (Arnold 7.1.3.2)
UPDATE : In my case it is HtoA version, MaterialX wasn't supported with USD.
A scene containing MaterialX standard surface shaders, renders fine with Karma but not Arnold, the strange part is that the same USD file renders fine with Arnold in Maya (MtoA).
Karma :
Arnold :
Scene files :
Image Not Found
Using Houdini : 19.5.403
HtoA 6.1.3.3 (Arnold 7.1.3.2)
UPDATE : In my case it is HtoA version, MaterialX wasn't supported with USD.
Edited by Tylius - 2022年11月4日 11:40:53
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