transfer the rotation inside the poitn deform and packed geo

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Hi,

I try to work with grains and packed geometry. I had a simulation of grains and then connected a fragmented geometry (with assemble and packed geo checked) but my pieces didn't rotate or didn't follow the normal orientation.

Is there a way to do that?

Thanks and have a good day
Matteo

Attachments:
velnormal.png (882.0 KB)
velnormal2.png (576.1 KB)

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