Sort scatter points on moving curve
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- chuchvalec
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- BabaJ
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It's because at frame 53 and afterwards, you have points arcing downwards. You've defined your point order as the distance from location 0,-1, 0 - so those points are now nearer the other ones which are higher in y value.
You will have to devise an equation or some other method for sorting your point numbers - depending on what the entire range of your geometry will be doing.
You will have to devise an equation or some other method for sorting your point numbers - depending on what the entire range of your geometry will be doing.
Edited by BabaJ - 2023年12月6日 12:37:36
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- animatrix_
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You can freeze your animation using Timeshift SOP and then copy the point numbers by storing them as an attribute before the Timeshift.
Senior FX TD @ Industrial Light & Magic
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com] https://lnk.bio/animatrix [lnk.bio]
Get to the NEXT level in Houdini & VEX with Pragmatic VEX! [www.pragmatic-vfx.com] https://lnk.bio/animatrix [lnk.bio]
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